Presentation
Project 1. Collaboration Conversation with Swapnil Sinha, engineering graduate student working in the Make 3D mobile makerspace project, which fosters collaboration between STEM fields and the Arts. Project 2. ARTifact Object: Cheap Virtual Reality Headset (Works only with Smartphone) Associations: Empathy (shared contexts); Freedom (gaze is not directed, unlike in films); Alienation (improves 2D video and video games' ability to detach users from reality); Free Exploration (both visual and through motion tracking); Research (being able to "place" people in controlled environments has led to research in many fields, such as psychology); Control (user's "body" and context are completely determined by the creator of the virtual world, thus influencing behavior); Science (both as the provider of techniques for manufacturing the devices and as a worldview that attempts to control and modify the entire environment); Pollution (mater...